Oct 26, 2006, 01:08 PM // 13:08
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#161
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Banned
Join Date: Jan 2006
Location: Western Australia
Guild: [ICE]
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Question about the update: What is the status of Vengeful Rit farmers? Are we still okay, or have we been shut down too?
Otherwise, this update gave me a mingasm!
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Oct 26, 2006, 01:23 PM // 13:23
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#162
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Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
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Quote:
Originally Posted by Hypernecrofear
my dragon mask dye is screwed up, my scar patterns are back to base... and my favorite necro dye combo is now impossible to get (blue+ green +purple+ dye remover). SSing is screwed... i sold all my ectos yesterday... my armor on my necro turned from dark red to bright purple... Good by GW... hello WoW!
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Just for a few dye colors you leaving GW.
I feel sorry for you and everyone that thinks the same.
All the great things Anet added in this update and people just point out the bad ones.
Human nature I guess.
Quote:
Originally Posted by Kikuta
Question about the update: What is the status of Vengeful Rit farmers? Are we still okay, or have we been shut down too?
Otherwise, this update gave me a mingasm!
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Try it yourself, the mobs flee when they reach low health and just stand there.
If you can hold your ground then you should kill them but it takes ages.
Its not AoE nerfs, it AI update, monsters are not fleeing when they are low on health does not matter what skill you use.
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Oct 26, 2006, 01:27 PM // 13:27
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#163
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Ascalonian Squire
Join Date: May 2005
Guild: I Agony Realm I
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GG awesome update
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Oct 26, 2006, 01:39 PM // 13:39
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#164
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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QQ more?
ZOMG FARMING IS NERFED
ZOMG MY ARMOR CHANGED
ZOMG I CANT MOD MY CRAP CRYSTALLINE AND MAKE MILLIONS
This update is the best one so far, stop crying about stupid stuff.
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Oct 26, 2006, 01:49 PM // 13:49
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#165
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Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
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Quote:
Originally Posted by talon
QQ more?
ZOMG FARMING IS NERFED
ZOMG MY ARMOR CHANGED
ZOMG I CANT MOD MY CRAP CRYSTALLINE AND MAKE MILLIONS
This update is the best one so far, stop crying about stupid stuff.
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Hear hear, and GG Anet.
BTW I love my UBER Sentinel armor now.
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Oct 26, 2006, 01:50 PM // 13:50
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#166
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Raiders of Gilead
Profession: W/R
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Very nice update. And yes VFK rit farming is nerefed!!!
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Oct 26, 2006, 02:02 PM // 14:02
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#167
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Wilds Pathfinder
Join Date: May 2006
Location: The Netherlands
Guild: The Biggyverse [PLEB]
Profession: Me/
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Quote:
Originally Posted by Zinger314
You are now able to obtain the campaign-exclusive Heroes, even if you don't have Nightfall.
Gain Olias is in Lion's Arch by the Docks, Gain Zenmai is in Kaineng Center near the Benjunkian Pier.
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Can't find neither of them, maybe you have names?
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Oct 26, 2006, 02:05 PM // 14:05
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#168
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Ascalonian Squire
Join Date: Mar 2006
Location: Hellas
Guild: Achilles Dream
Profession: E/Me
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at last Anet actually paid some attention to the community...
ty for all the great improvements...as for the nerfed staff..we'll find something else :P
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Oct 26, 2006, 02:15 PM // 14:15
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#169
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Krytan Explorer
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Absolutely incredible update. I just started my first elementalist a week ago and I just got a wonderful surprise with the update.
The white dye got me drooling a bit, but about 2 seconds after I read that I realized everyone and their grandma will be running around in white dye armor that cost them insane gold for dying each piece. Still its really cool.
And does anyone know what the heck this ranger expertise update is? I thought it was always a 4% decrease with each rank in expertise.
Expertise: For each rank of Expertise, the Energy cost of all of your attacks, Rituals, touch skills, and Rangers skills are decreased by 4%. Several skills, especially those related to Energy costs and skill recharge times, become more effective with higher Expertise.
The only thing I can think of is that it may not include glyphs or shouts now. What gives with this update?
Overall, this update was a pleasant surprise. GG anet!
EDIT: Oh boy...now I'm reading about the AoE changes. This will definitely change people's tactics and strategies. hmmm....
Last edited by NJudson; Oct 26, 2006 at 03:11 PM // 15:11..
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Oct 26, 2006, 02:22 PM // 14:22
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#170
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Wilds Pathfinder
Join Date: Aug 2005
Location: Europe Server
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The no armour change kinda sucks. Sometimes in FA I run as a healer and depending on the situation may switch 1 piece of armour to run as a 55hp to tank. Running two builds was kinda fun but now I'm just stuck in the same old one. How about allowing gloves or boots to be switched, if only at certain spots like base res shrines.
Love the update anyway.
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Oct 26, 2006, 02:39 PM // 14:39
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#171
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Wilds Pathfinder
Join Date: May 2006
Guild: Hooded Reavers of Eternal Life(Ankh)
Profession: R/
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The update says that an insignia can only be put into an armor piece that has an open inscription slot. Nothing is said about removing an insignia so that you can change the armor stats. I thought that was the point but perhaps it is a one time thing so you can just get the skin you want then set it up the way you want one time. If you can switch insignias on the fly then that may be the way around the 'no armor switching' in pvp.
Last edited by Pkest; Oct 26, 2006 at 02:54 PM // 14:54..
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Oct 26, 2006, 02:42 PM // 14:42
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#172
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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This really was the best update ever.
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Oct 26, 2006, 04:31 PM // 16:31
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#173
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Wilds Pathfinder
Join Date: Aug 2006
Location: Long Island, NY
Guild: Elite Knights [SWAT]
Profession: W/
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this update bad or good?
hey, i was wondering if you think they totally screwed guild wars up with all of these updates(some very odd, especially some changes to mesemer skills). in my opinion i like things the way they were in guild wars. never had a problem, and i want it to stay that way. it seems like a net is trying to fix things that dont have any problems, or adding completley pointless fixes...post what you think
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Oct 26, 2006, 04:35 PM // 16:35
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#174
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Wilds Pathfinder
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Best update ever.
Sorrows Furnace update is 2nd place (that introduced Greens).
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Oct 26, 2006, 04:36 PM // 16:36
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#175
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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I like he update, death to 55s, templates, smarter foe, better PvP characters, lots of ele and assassin buff. Yup, for me, it's the good life.
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Oct 26, 2006, 04:37 PM // 16:37
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#176
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Popcorn Fetish
Join Date: Dec 2005
Guild: [GODS]
Profession: Mo/Me
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It’s easy to get used to something, and hard to adjust to something new.
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Oct 26, 2006, 04:38 PM // 16:38
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#177
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Ascalonian Squire
Join Date: May 2006
Guild: We Step On Puppies [PuP]
Profession: E/Mo
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Good update. This update made PvP characters that much more awesome to have, and easier to use. You can now switch out armors, instead of completely rerolling. I like it completely
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Oct 26, 2006, 04:38 PM // 16:38
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#178
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Jungle Guide
Join Date: Jan 2006
Guild: void
Profession: Mo/
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Quote:
Originally Posted by Shuuda
I like he update, death to 55s, templates, smarter foe, better PvP characters, lots of ele and assassin buff. Yup, for me, it's the good life.
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QFT
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Oct 26, 2006, 04:43 PM // 16:43
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#179
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Oh, I forgot to mention 1 important thing I love. Pressing Ctrl + left to tell people what skills you are using, saves alot of time for everyone.
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Oct 26, 2006, 04:43 PM // 16:43
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#180
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Ascalonian Squire
Join Date: Jul 2006
Guild: N/A
Profession: W/R
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This is a good update (period)
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